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<channel>
	<title>Comments for Nerdabilly</title>
	<atom:link href="http://nerdabilly.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://nerdabilly.com</link>
	<description>3.0 Just like ActionScript, 2.0 Just Like the Web</description>
	<lastBuildDate>Tue, 11 Mar 2008 03:28:38 +0000</lastBuildDate>
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		<item>
		<title>Comment on Disabling the FLVPlayback component&#8217;s controls (including seekbar!) by badhika</title>
		<link>http://nerdabilly.com/2007/03/26/disabling-the-flvplayback-components-controls-including-seekbar/#comment-2133</link>
		<dc:creator>badhika</dc:creator>
		<pubDate>Tue, 11 Mar 2008 03:28:38 +0000</pubDate>
		<guid isPermaLink="false">http://nerdabilly.wordpress.com/2007/03/26/disabling-the-flvplayback-components-controls-including-seekbar/#comment-2133</guid>
		<description>This is a very helpful post on FLVPlayback. Thanks. I have a question related to FLVPlayback buttons. I am using the seekbar component  and during Ad play on the player, I need to be able to show the seek handle moving to indicate video progress, without the users being able to click or drag/seek using the seek bar handle. How do I deactivate the seekbar handle so users are not able to click on it but still see it progressing as the movie loads?

Thanks so much.</description>
		<content:encoded><![CDATA[<p>This is a very helpful post on FLVPlayback. Thanks. I have a question related to FLVPlayback buttons. I am using the seekbar component  and during Ad play on the player, I need to be able to show the seek handle moving to indicate video progress, without the users being able to click or drag/seek using the seek bar handle. How do I deactivate the seekbar handle so users are not able to click on it but still see it progressing as the movie loads?</p>
<p>Thanks so much.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Disabling the FLVPlayback component&#8217;s controls (including seekbar!) by brettemiller</title>
		<link>http://nerdabilly.com/2007/03/26/disabling-the-flvplayback-components-controls-including-seekbar/#comment-2132</link>
		<dc:creator>brettemiller</dc:creator>
		<pubDate>Tue, 12 Feb 2008 15:15:15 +0000</pubDate>
		<guid isPermaLink="false">http://nerdabilly.wordpress.com/2007/03/26/disabling-the-flvplayback-components-controls-including-seekbar/#comment-2132</guid>
		<description>Sorry for the previous post.  Of course the debugger just skips over it -- simply defining the function.  Putting a breakpoint inside the function works.  Now I just have to figure out why the CC button is not being disabled...</description>
		<content:encoded><![CDATA[<p>Sorry for the previous post.  Of course the debugger just skips over it &#8212; simply defining the function.  Putting a breakpoint inside the function works.  Now I just have to figure out why the CC button is not being disabled&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Disabling the FLVPlayback component&#8217;s controls (including seekbar!) by brettemiller</title>
		<link>http://nerdabilly.com/2007/03/26/disabling-the-flvplayback-components-controls-including-seekbar/#comment-2131</link>
		<dc:creator>brettemiller</dc:creator>
		<pubDate>Tue, 12 Feb 2008 14:52:01 +0000</pubDate>
		<guid isPermaLink="false">http://nerdabilly.wordpress.com/2007/03/26/disabling-the-flvplayback-components-controls-including-seekbar/#comment-2131</guid>
		<description>Hi there,

Trying to optionally disable the Closed Captioning button in a customized Captioned skin.  I&#039;ve taken your function and culled it down to my purposes:

mx.video.FLVPlayback.prototype.disableCCButton = function() 
{
	this.onEnterFrame = function() 
	{
		this.CCButton = this.skin_mc.layout_mc.fg1_mc.disabled_mc;
		updateAfterEvent();
		delete this.onEnterFrame;
	}
}

When I step through with the debugger, the function gets called fine and I can step into it, but the first statement, &quot;this.onEnterFrame...&quot; is skipped. 

Any ideas?

Thanks,

Brett</description>
		<content:encoded><![CDATA[<p>Hi there,</p>
<p>Trying to optionally disable the Closed Captioning button in a customized Captioned skin.  I&#8217;ve taken your function and culled it down to my purposes:</p>
<p>mx.video.FLVPlayback.prototype.disableCCButton = function()<br />
{<br />
	this.onEnterFrame = function()<br />
	{<br />
		this.CCButton = this.skin_mc.layout_mc.fg1_mc.disabled_mc;<br />
		updateAfterEvent();<br />
		delete this.onEnterFrame;<br />
	}<br />
}</p>
<p>When I step through with the debugger, the function gets called fine and I can step into it, but the first statement, &#8220;this.onEnterFrame&#8230;&#8221; is skipped. </p>
<p>Any ideas?</p>
<p>Thanks,</p>
<p>Brett</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on SHOUTCast, SHOUTCast, Let It All Out by spender</title>
		<link>http://nerdabilly.com/2007/10/26/shoutcast-shoutcast-let-it-all-out/#comment-2136</link>
		<dc:creator>spender</dc:creator>
		<pubDate>Tue, 18 Dec 2007 01:36:54 +0000</pubDate>
		<guid isPermaLink="false">http://nerdabilly.wordpress.com/2007/10/26/shoutcast-shoutcast-let-it-all-out/#comment-2136</guid>
		<description>http://www.flexiblefactory.co.uk/flexible/?p=35 might be interesting to you</description>
		<content:encoded><![CDATA[<p><a href="http://www.flexiblefactory.co.uk/flexible/?p=35" rel="nofollow">http://www.flexiblefactory.co.uk/flexible/?p=35</a> might be interesting to you</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Disabling the FLVPlayback component&#8217;s controls (including seekbar!) by nerdabilly</title>
		<link>http://nerdabilly.com/2007/03/26/disabling-the-flvplayback-components-controls-including-seekbar/#comment-2123</link>
		<dc:creator>nerdabilly</dc:creator>
		<pubDate>Mon, 24 Sep 2007 14:09:22 +0000</pubDate>
		<guid isPermaLink="false">http://nerdabilly.wordpress.com/2007/03/26/disabling-the-flvplayback-components-controls-including-seekbar/#comment-2123</guid>
		<description>BentoBenji - try &quot;this.muteButton = null&quot; or &quot;delete this.muteButton&quot;. Haven&#039;t fired up Flash to actually try it, but it should work.</description>
		<content:encoded><![CDATA[<p>BentoBenji &#8211; try &#8220;this.muteButton = null&#8221; or &#8220;delete this.muteButton&#8221;. Haven&#8217;t fired up Flash to actually try it, but it should work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on On ScrollPane (or, &#8220;Scroll Pain&#8221;) Customization by nerdabilly</title>
		<link>http://nerdabilly.com/2006/09/26/on-scrollpane-or-scroll-pain-customization/#comment-2122</link>
		<dc:creator>nerdabilly</dc:creator>
		<pubDate>Mon, 24 Sep 2007 14:05:21 +0000</pubDate>
		<guid isPermaLink="false">http://nerdabilly.wordpress.com/2006/09/26/on-scrollpane-or-scroll-pain-customization/#comment-2122</guid>
		<description>Diagram has been re-added. Sorry about that.</description>
		<content:encoded><![CDATA[<p>Diagram has been re-added. Sorry about that.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on On ScrollPane (or, &#8220;Scroll Pain&#8221;) Customization by pukky8</title>
		<link>http://nerdabilly.com/2006/09/26/on-scrollpane-or-scroll-pain-customization/#comment-2121</link>
		<dc:creator>pukky8</dc:creator>
		<pubDate>Mon, 24 Sep 2007 12:56:47 +0000</pubDate>
		<guid isPermaLink="false">http://nerdabilly.wordpress.com/2006/09/26/on-scrollpane-or-scroll-pain-customization/#comment-2121</guid>
		<description>Where is the diagram? I really need to see it!</description>
		<content:encoded><![CDATA[<p>Where is the diagram? I really need to see it!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Disabling the FLVPlayback component&#8217;s controls (including seekbar!) by bentobenji</title>
		<link>http://nerdabilly.com/2007/03/26/disabling-the-flvplayback-components-controls-including-seekbar/#comment-2119</link>
		<dc:creator>bentobenji</dc:creator>
		<pubDate>Sun, 23 Sep 2007 18:25:12 +0000</pubDate>
		<guid isPermaLink="false">http://nerdabilly.wordpress.com/2007/03/26/disabling-the-flvplayback-components-controls-including-seekbar/#comment-2119</guid>
		<description>Hello,
I was wondering if either one of you could tell me how to adapt this to work with simply removing the mute button?  I&#039;ve chosen a skin that doesn&#039;t have the volume control so I&#039;m not worried about that.   I tried but don&#039;t the correct instance names to insert in the paths.  Where exactly did you find those names by the way?  I&#039;m not able to crack open any of the skins to see their parts.

I&#039;d really appreciate the advice!

thanks,
BentoBenji</description>
		<content:encoded><![CDATA[<p>Hello,<br />
I was wondering if either one of you could tell me how to adapt this to work with simply removing the mute button?  I&#8217;ve chosen a skin that doesn&#8217;t have the volume control so I&#8217;m not worried about that.   I tried but don&#8217;t the correct instance names to insert in the paths.  Where exactly did you find those names by the way?  I&#8217;m not able to crack open any of the skins to see their parts.</p>
<p>I&#8217;d really appreciate the advice!</p>
<p>thanks,<br />
BentoBenji</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Disabling the FLVPlayback component&#8217;s controls (including seekbar!) by William Haun</title>
		<link>http://nerdabilly.com/2007/03/26/disabling-the-flvplayback-components-controls-including-seekbar/#comment-2094</link>
		<dc:creator>William Haun</dc:creator>
		<pubDate>Wed, 02 May 2007 21:28:04 +0000</pubDate>
		<guid isPermaLink="false">http://nerdabilly.wordpress.com/2007/03/26/disabling-the-flvplayback-components-controls-including-seekbar/#comment-2094</guid>
		<description>Your post was a great help but didn&#039;t quite work.  I had to add &quot;layout_mc&quot; to your paths.  I also added the ability to disable the Volume and play buttons.

mx.video.FLVPlayback.prototype.enableButtons = function(bEnabled:Boolean) {
	this.skin_mc.seekBar_mc.handle_mc._visible = bEnabled;
	this.skin_mc.seekBar_mc.volumeBarHandle_mc._visible = bEnabled;
	if (bEnabled) {
		this.playButton = this.skin_mc.layout_mc.play_mc;
		this.stopButton = this.skin_mc.layout_mc.stop_mc;
		this.backButton = this.skin_mc.layout_mc.back_mc;
		this.forwardButton = this.skin_mc.layout_mc.forward_mc;
		this.seekBar = this.skin_mc.seekBar_mc;
		this.muteButton = this.skin_mc.layout_mc.volumeMute_mc;
	} else {
		this.onEnterFrame = function() {
			this.playButton = this.skin_mc.layout_mc.play_mc.disabled_mc;
			this.stopButton = this.skin_mc.layout_mc.stop_mc.disabled_mc;
			this.backButton = this.skin_mc.layout_mc.back_mc.disabled_mc;
			this.forwardButton = this.skin_mc.layout_mc.forward_mc.disabled_mc;
			this.muteButton = this.skin_mc.layout_mc.volumeMute_mc.disabled_mc;
			this.seekBar = null;
			this.volumeBar = null;
			updateAfterEvent();
			delete this.onEnterFrame;
		};
	}
};</description>
		<content:encoded><![CDATA[<p>Your post was a great help but didn&#8217;t quite work.  I had to add &#8220;layout_mc&#8221; to your paths.  I also added the ability to disable the Volume and play buttons.</p>
<p>mx.video.FLVPlayback.prototype.enableButtons = function(bEnabled:Boolean) {<br />
	this.skin_mc.seekBar_mc.handle_mc._visible = bEnabled;<br />
	this.skin_mc.seekBar_mc.volumeBarHandle_mc._visible = bEnabled;<br />
	if (bEnabled) {<br />
		this.playButton = this.skin_mc.layout_mc.play_mc;<br />
		this.stopButton = this.skin_mc.layout_mc.stop_mc;<br />
		this.backButton = this.skin_mc.layout_mc.back_mc;<br />
		this.forwardButton = this.skin_mc.layout_mc.forward_mc;<br />
		this.seekBar = this.skin_mc.seekBar_mc;<br />
		this.muteButton = this.skin_mc.layout_mc.volumeMute_mc;<br />
	} else {<br />
		this.onEnterFrame = function() {<br />
			this.playButton = this.skin_mc.layout_mc.play_mc.disabled_mc;<br />
			this.stopButton = this.skin_mc.layout_mc.stop_mc.disabled_mc;<br />
			this.backButton = this.skin_mc.layout_mc.back_mc.disabled_mc;<br />
			this.forwardButton = this.skin_mc.layout_mc.forward_mc.disabled_mc;<br />
			this.muteButton = this.skin_mc.layout_mc.volumeMute_mc.disabled_mc;<br />
			this.seekBar = null;<br />
			this.volumeBar = null;<br />
			updateAfterEvent();<br />
			delete this.onEnterFrame;<br />
		};<br />
	}<br />
};</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on A Better Way To Determine a Function&#8217;s Caller by RaymonWazerri</title>
		<link>http://nerdabilly.com/2007/02/06/a-better-way-to-determine-a-functions-caller/#comment-2088</link>
		<dc:creator>RaymonWazerri</dc:creator>
		<pubDate>Sat, 21 Apr 2007 00:48:57 +0000</pubDate>
		<guid isPermaLink="false">http://nerdabilly.wordpress.com/2007/02/06/a-better-way-to-determine-a-functions-caller/#comment-2088</guid>
		<description>Hey,
I love what you&#039;e doing!
Don&#039;t ever change and best of luck.

Raymon W.</description>
		<content:encoded><![CDATA[<p>Hey,<br />
I love what you&#8217;e doing!<br />
Don&#8217;t ever change and best of luck.</p>
<p>Raymon W.</p>
]]></content:encoded>
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